Analog Devices EE-6 ADSP-21xx Serial Port Startup Issues

describes the precautions for using serial ports in ADSP-21xx, including the startup timing, frame synchronization, data bit number and other issues to note when using serial ports


Analog Devices EE-6 ADSP-21xx Serial Port Startup Issues - cover page
Brand
Analog Devices
Category
Other Electronics
Document type
Application Note
Language
English
Pages
1
File format
PDF
File size
8 KB
Published
03 August, 2012
Updated
30 September, 2023
MD5 checksum
210966CE1E24803067430641CFF1E437

About this manual

This Engineering Note addresses specific startup issues encountered when using the ADSP-21xx Serial Port (SPORT) in unframed or frameless modes. Users reported that the first one or two bits of a data stream were being lost during initialization. The document explains that this is a side effect of the hardware design, where the SPORT takes two SCLK cycles to enable and looks for a frame sync on the third cycle. In frameless modes, if the clock is only active when data is present, the port may skip initial data bits because it interprets the continuous frame signal as valid data cycles.

What's inside

  • Serial Port Startup Issues
  • Frameless Mode Behavior
  • SCLK Cycle Timing
  • Frame Sync Assertion
  • Undocumented Feature
  • Dummy Bits Solution
  • System Control Register
  • Video Processing

Frequently asked questions

Why are the first two bits of data swallowed in frameless mode?

The SPORT takes two SCLK cycles to enable and looks for a frame sync on the third cycle; if the clock is only active when data is present, it skips the initial bits.

How can the issue of swallowed bits be solved?

Users can generate two initial dummy bits on the data stream or de-assert the frame signal for 2 or more SCLK cycles before asserting it when data starts.

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