Analog Devices ADSP-TS101 Branch Target Buffer Guide

This guide explains the Branch Target Buffer (BTB) operation, advantages, and potential errors in the Analog Devices ADSP-TS101 TigerSHARC DSP.


Analog Devices ADSP-TS101 Branch Target Buffer Guide - cover page
Brand
Analog Devices
Category
Other Electronics
Document type
Application Note
Language
English
Pages
3
File format
PDF
File size
286 KB
Published
13 October, 2026
Updated
13 October, 2026
MD5 checksum
91225B68F051BAAF9C5251D9C4949466

About this manual

This Engineer-to-Engineer guide discusses the Branch Target Buffer (BTB) in the TigerSHARC DSP ADSP-TS101. It explains how the BTB works, when it provides advantages, and potential errors that may occur. The guide covers the operation of the BTB, which is a 4-way set-associative cache for branch instructions, and provides guidance on optimizing performance by avoiding conflicts in the BTB.

The document details how the BTB reduces clock cycle delays when executing branch instructions, specifically noting that it can reduce delay to zero cycles if the branch condition is true repeatedly. It also provides specific instructions on how to avoid compiler warnings regarding two branch instructions within the same 4-word memory space, including the use of the 'NP' suffix to force non-prediction.

What's inside

  • Introduction
  • How BTB Reduces Clock Cycles
  • When BTB is Advantageous
  • Two Branch Instructions in Same 4-Word Space
  • Instruction Fetch and IAB
  • Avoiding Compiler Warnings

Specifications

Pipeline Depth8 stages
BTB Associativity4-way set-associative
BTB Entry Depth128 entries
BTB Replacement PolicyLeast Recently Used
BTB TAG Storage4-word address

Frequently asked questions

How does the Branch Target Buffer reduce clock cycles?

If a branch instruction is executed repeatedly with the condition true, the BTB allows the program controller to fetch the target address immediately, reducing the delay to zero clock cycles.

When is it advantageous to use the BTB?

It is advantageous when the same branch instruction is executed repeatedly and the branch condition is true every time, such as in loops.

What happens if two branch instructions are placed in the same 4-word memory space?

The compiler will issue a warning because the BTB cannot distinguish between the two instructions as they share the same TAG value.

How can you force the processor not to predict a branch?

You can add the suffix 'NP' to the end of the instruction to force the non-prediction of the branch.

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