Autodesk 3ds Max 2010 is a 3D modeling software that can be used to create games, television broadcast graphics, and movie visual effects. The software provides powerful modeling, rendering, and particle effects tools that can help users easily create realistic 3D effects.
This manual introduces Autodesk 3ds Max’s new Graphite modeling toolkit, which adds around 100 tools for freeform and advanced polygon modeling, as well as the Material Explorer for quick material browsing and replacement. It also covers integrated mental mil technology, the PFlowAdvanced particle system, and the Review3 rendering engine with HDRI lighting and soft shadows.
Additional sections describe workflow enhancements such as Containers for scene organization, the xView mesh analyzer for pre‑render validation, OBJ import/export improvements, and performance upgrades like multi‑processor and GPU support. The document also outlines Autodesk Subscription services, including free upgrades, technical support, and training resources. This manual is written in Chinese.
| Version | 2010 |
|---|---|
| Programming Language Support | C# and .NET |
| Maximum Audio Tracks (ProSound) | 100 |
Yes, 3ds Max 2010 includes improved support for C# and .NET.
ProSound allows up to 100 audio tracks to be added and animated in a scene.