Amazon GameLift FlexMatch Developer Guide

This guide explains how to build a customizable matchmaking system for multiplayer games using Amazon GameLift FlexMatch, covering integration with hosting…


Amazon GameLift FlexMatch Developer Guide - cover page
Brand
Amazon
Category
Other software
Document type
User Manual
Language
English
Pages
88
File format
PDF
File size
813 KB
Published
13 October, 2026
Updated
13 October, 2026
MD5 checksum
1410914945DD81E2541E9AAF8C78C067

About this manual

Amazon GameLift FlexMatch is a customizable matchmaking service for multiplayer games that allows developers to define rules for evaluating and selecting compatible players. It supports various scenarios, including integration with Amazon GameLift hosting and standalone matchmaking for peer-to-peer architectures. The service enables customization of match sizes, latency-based matching, and player acceptance workflows.

What's inside

  • What is Amazon GameLift FlexMatch
  • Key FlexMatch features
  • FlexMatch with Amazon GameLift hosting
  • Pricing for Amazon GameLift FlexMatch
  • How FlexMatch works
  • Matchmaking components
  • Setting up FlexMatch
  • Building a FlexMatch matchmaker
  • Creating rule sets
  • Preparing games for FlexMatch

Frequently asked questions

What is Amazon GameLift FlexMatch?

Amazon GameLift FlexMatch is a customizable matchmaking service for multiplayer games that allows you to build custom rules to evaluate and select compatible players.

What is the maximum number of players supported in a match?

FlexMatch supports matches of up to 200 players using a streamlined custom matching process.

Can FlexMatch be used with games hosted on Amazon EC2 resources?

Yes, but games hosted on Amazon EC2 resources with Amazon GameLift FleetIQ must implement FlexMatch as a standalone feature.

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