Key facts
- Manuals
- 1
- Languages
- EN
- Last added
- 2023-10-21
Featured Khronos Group manuals

Khronos Group glTF 2.0 API Reference Guide
This document explains the structure and components of glTF 2.0, including JSON files, scenes, meshes, materials, and binary data references. It details how geometry, textures, and animations are defined using indices and accessors. The guide covers morph targets, node hierarchies, and data formats for efficient 3D content transfer.
It also describes how to reference external files or embed data using URIs and data URIs, and how to interpret buffer data with accessors for rendering 3D models.
Covers: glTF 2.0 API Reference · JSON Structure · Meshes and Primitives · Materials and Textures · Scenes and Nodes · Buffers and Accessors
Latest Khronos Group manuals
Khronos Group glTF 2.0 API Reference Guide
User Manual 8 pages · 970 KB · ENOfficial API reference for glTF 2.0, the 3D content format by Khronos Group.
Which document do I need?
User Manual
Day-to-day operation, settings and troubleshooting. Start here if the product is already set up.
Questions answered in Khronos Group manuals
What is the primary purpose of the glTF format?
glTF was designed and specified for the efficient transfer of 3D content over networks.
What file format is used to describe the structure of a glTF scene?
The core of glTF is a JSON file that describes the structure and composition of a scene containing 3D models.
